|Original GOLD Engine
|D Programming Language
by Nick Sabalausky
Nick Sabalausky released a new engine for the D Programming
Language. Goldie (pronounced "goal D") works on both Windows and Linux.
It should also work in Mac-OS X and FreeBSD. The engine features, the
- StaticLang: Creates new "static-style" languages for
enhanced compile-time error checking. A preview of this was seen in
Bill Baxter's Nov 2009 NWCPP D presentation (
http://www.nwcpp.org/old/Meetings/2009/11.html). Languages can be embedded directly into your app using the
this tool (don't have to load a CGT file at run-time, although
you still can) .
- JsonViewer: Not officially part of Goldie, but an
enhanced version of JsonViewer is included that adds a special Parse
Tree Mode for inspecting the relationship between a source and a
treerepresenting the source (such as the parse tree).
- GenDocs: Simple HTML preprocessor intended for
- Complete documentation has been created.
- Major improvements to API for dealing with parsing errors and
greatly improved handling of Unicode
Nick Sabalausky provided complete documentation for Goldie.
These include documentation on how to use the Engine, installation
instructions, and requirements.
|by Matthias Piepkorn
created a version of the Engine for the D Programming Language. This programming language
was designed to combine the efficiently of C with modern object orientation programming
aslo created a number of program templates for his D Engine. These templates will
automatically generate a ready-to-use skeleton program.